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mohamadtaghi aibaghi esfehani
minastris
character modeling, texture painteing



Location:
Karaj, Iran

Language(s):
English, Farsi

Member Since:
March 2007

Last Updated:
4 January 2009

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the summoned
Maya, mental ray, Photoshop, ZBrush
July 2008


   
hi all
this character was desined by my self and im gonna use it in my demo reel
i modeled it in maya ,detailed in z_brush ,textured in photoshop and zbrush ,and rendered with mentalray.
i used shave and hair cut for the fur on face and the head band . cause i am a little bit more convenient using shave and hair cut rather than maya fur
i modeled the entire character and right now im rendering it in diferent angels and i will post it later.
in the end im not quit happy with lighting and shading cause what i had in mind was some sort of high contrast image with a two sided lighting.
any way i hope u like it.
and comments are absolutely welcome.
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